Ripple Effect ___________________ Version 1.0, Effector Set II (v1.0) ___________________ Media Lab Xtras ___________________ copyright 1998, As Is Software, Inc. Effect Symbol: #ripple _Properties__________Type_______Value___ #animMode symbol #infinite only #numFrames integer 1+ #xLocation integer relative to spriteLoc #yLocation integer relative to spriteLoc #radius integer 1+ #height integer 1-32000 #duration integer 1+ #resolution integer 1+ #smoothCount integer 0+ #stretch integer true or false Custom Functions: Smooth Smooth( sprite x, < position or #effectSymbol >) Smoothn causes a one-time ‘smoothing’ effect . The ripples are expanded and smoothed. This is way cool. Be careful of calling this function too much. Repeated calls may cause a ‘snow’ effect. We recommend not calling smooth any more frequently than once every 40 frames. Technical Support E-mail: xtra-help@medialab.com www.medialab.com